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Reflection Probe Gizmo disappears when selecting nested prefabs
Reproduction steps:1. Open the attached “ReflectionProbeGizmoIssue 2“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. S... Read more
[Linux] Scene view skybox shows artifacts and windows behind the editor ...
Steps to reproduce: 1. Open the attached project on a Linux machine. See below for my environment. 2. Open the scene in the Assets f... Read more
Custom shader is displayed incorrectly in the Play Mode when SRP Batcher...
Reproduction steps:1. Open the attached “repro_IN-71109“ project2. Open the “SampleScene“3. Select the “/Assets/Settings/URP-Balance... Read more
Shadows flicker when moving the camera when the Far Clipping Plane is gr...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/FlickeringShadows/FlickeringShadows.unity” Scene3. Set... Read more
NullReferenceException is thrown when selecting a GameObejct with Volume...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Fase1.unity” Scene3. Select “Post-Processing” G... Read more
Unnecessary Perforce checkouts occurring when ShaderGUI.ValidateMaterial...
Reproduction steps:1. Open the attached “repro_IN-71710“ project2. Open the “OutdoorsScene“3. Open the “Assets“ folder in the Window... Read more
Inline style values override external style values when VisualElements a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Bug.unity” Scene3. Enter the Play Mode4. Create... Read more
Inconsistent character movement observed in Standalone Build with PS4 co...
Reproduction steps:1. Open the attached project "ReproProject"2. Connect a PS4 controller model CUH-ZCT1H or CUH-ZCT1E3. Build a Sta... Read more
Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce:1. Open the “ATD-2024“ project2. Open the Game view3. Observe the Editor Expected result: The Editor is responsiveA... Read more
The second set of Gizmos with incorrect Transform is rendered when using...
How to reproduce:1. Open the attached project “UrpGizmoRendering”2. Open the “SampleScene” scene3. Switch to Game View and turn on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow