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Hierarchy v2 fails to show selection changes after domain reload
Steps to reproduce: Create a scene with multiple game objects Select a random node in hierarchy and do a domain reload(e.g. cmd +L) ... Read more
AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...
Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more
Crash on YAMLRead::TransferTypelessData when opening a specific project
How to reproduce:1. Open the attached “IN-116514” project2. Wait for ~5 minutes3. Observe the crash Reproducible with: 2023.2.21f1, ... Read more
Editor Freezes when instantiating TMP text formatted with rich text tags...
How to reproduce:1. Open the attached “IN-119674” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected r... Read more
Adaptive Performance Settings allows duplicating “Scaler Profile” names ...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. In Build Profiles window press “Add Build Profiles”4. ... Read more
Crash on PlayableGraphBindings::DestroyOutputInternal when entering Play...
How to reproduce:1. Open the attached “IN-114018.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Reprodu... Read more
The Build Profiles window does not get repainted fully when Hide Classic...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
Build Profiles window Build Profiles functionality breaks when the newly...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
Resetting Player Setting when applying Scripting Define Symbols causes “...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. In Build Profiles window press “Add Build Profiles”4. ... Read more
Volume Profile Add Override font size is too small
Reproduction steps:1. Create a new project2. Select Global Volume GameObject3. Press “Add Override” button in the Volume section of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window