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Sprite editor does not allow creating new sprite tiles in a sprite sheet...
Reproduction steps:1. Open the user-attached project2. Open the Sprite Sheet named “item sprite atlas” inside Assets > Inventory ... Read more
Crash on -[NSApplication _crashOnException:] when opening a specific cus...
Reproduction steps:1. Open the attached project “ReproProj”2. Set the Editor layout to default (Window > Layout > Default)3. O... Read more
Profiler disconnects from WebGL Player when it gets clicked on in URP
Reproduction steps:1. Open the attached “ProfilingIssue.zip” project2. Open the Profiler Window (Window > Analysis > Profiler)... Read more
Multiple elements with "On-Screen Stick" Components do not work together...
How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more
DataBinding causes the UXML file to be considered as modified when no ch...
How to reproduce:1. Open the “BugReport.zip“ project2. Open the “BugReport02“ scene3. Open the “MainScreen.uxml“ in the UI Builder w... Read more
The UIToolkit Dropdown menu does not show the last item when accessed in...
How to reproduce:1. Open the “UIToolkitBug.zip“ project2. Open the “Example” scene3. Enter the Play Mode4, Select “Misc“ in the Game... Read more
Crash on SystemNative_FcntlSetCloseOnExec when creating a new 3D project
Reproduction steps:1. Create a new 3D projector1. Create a new 3D project2. Open “Assets/Scenes/SampleScene.unity” scene3. Reload sc... Read more
"MissingComponentException" errors are thrown when using Terrain with no...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Select the “Terrain” GameObject in t... Read more
The ParticleSystem "simulate" method is inaccurate when simulating a hig...
Reproduction steps:1. Open the “PS_test.zip” project2. Open the “SampleScene” and Enter Play mode3. Observe the Scene view (expected... Read more
DualSense controller Rebinding for Composite displays different strings ...
Reproduction steps:1. Open the attached “ps5 controller bug.zip“ project2. Connect the DualSense controller3. Open “RebindingUISampl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow