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Crash on invalid_parameter_internal when opening TMP Font Asset Creator ...
Reproduction steps:1. Open the attached project “CreatorWindowCrash”2. In the Project window select “Assets/Inter-Regular SDF.asset”... Read more
The Editor becomes unresponsive when exiting Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Map.unity“ scene3. Enter Play Mode4. In the Game V... Read more
Editor crashes on OverlapSphereCommandJob when using NativeArray<Overlap...
How to reproduce:1. Open the “IN-51379_repro2.zip“ project2. Navigate to Assets → Scenes → Test and open the “LowPolyFPS_Map1“ Scene... Read more
[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...
How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more
Inspector becomes blank when applying Plugin changes
Reproduction steps:1. Open the “PluginApply_Stripped“ project2. Select the “Plugins/UnrealLightmass-Zen.dylib” asset3. In Inspector ... Read more
White pixel fragments and spots randomly appear and flicker when a speci...
Reproduction steps:1. Open the attached “IN-52580_Sponza 2023 (2).zip“ project2. Open the “OutdoorsScene”3. Enter Play mode Expected... Read more
If Accelerator connection is broken, async function that sends the data ...
From: [https://unity3d.zendesk.com/agent/tickets/1646059] We have been starting to use the Unity Accelerator and have noticed that i... Read more
AudioRandomContainer with Play On Awake and no listener outputs sound fo...
When I have no audio listener in the scene, and I play an audio random container, it still outputs audio for the first clip Repro: C... Read more
Game and Scene views are black when adding multiple Full Screen Pass Ren...
How to reproduce:1. Open the attached “2RenderPassBug.zip“ project Expected result: The Scene and Game views are bright (Full Screen... Read more
Part 2 - Input events are framerate dependent on OpenXR when at a lower ...
Steps to reproduce:1. Open the attached project "2022_3_LTS_SimpleVR - Bug framerateindependant.zip"2. In the "FramerateIndependantT... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open