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NullReferenceException is thrown when drag-and-dropping Prefab into Prop...
How to reproduce:1. Open the user's attached "Blank" project2. Open the "Test -> Editor Window" custom window from the menu3. Dra... Read more
Volumetric fog denoising mode "Gaussian" adds square artifacts.
With certain fog setup, the volumetric denoising option "Gaussian" reduces the quality of the fog by adding filtering artifacts in t... Read more
[PLM] Baking stalls with terrains containing lots of holes
Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro)2. Open the TerrainRepro scene3. Generate lighting usi... Read more
TimelineAssets can't be removed from the memory when using "Resources.Un...
How to reproduce:1. Open project "TimelineAssetLeak.zip"2. Go to Window > Asset Management > Addressables > Groups3. Press ... Read more
NullReferenceException thrown and mouse breaks when calling EditorUtiliy...
Reproduction steps:1. Open the attached project "1393672repro.zip"2. Open "SampleScene"3. Select "Tilemap" in the Hierarchy window4.... Read more
Loading Scene takes more than a minute when Audio Source output is conne...
How to reproduce:1. Open the attached project "Dummy Project.zip"2. Build And Run the project for UWP3. Press the "Start Audioscene"... Read more
Script compilation fails with "Internal build system error. Backend exit...
Affects 2021.2.14f1, 2022.1.0b10. Read more
Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console
Reproduction steps:1. Open project "unitybetafeatures.zip"2. Observe the Console window Expected result: No errors in consoleActual ... Read more
Child Material Variant does not emit light when parent emission color is...
How to reproduce:1. Open the user's attached project2. Open scene Packages/Local Package/Runtime/New Scene3. Observe the GameObject ... Read more
[XR] Switching back from "Update" to "UpdateAndBeforeRender" in TrackedP...
Reproduction steps:1. Open the attached user's project "My project.zip"2. Build and run on Quest 1, notice the HMD and controllers t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List