Search Issue Tracker
VectorImage bounding-box is too small with some shapes
Steps to reproduce: 1. Open the project VectorImageMask 2. Open the test window Tools/VectorImageMaskWindow Actual results: The shap... Read more
[visionOS] Windowed builds Fail when PolySpatial packages are installed ...
How to reproduce:1. Download and open the attached project2. Build the project with PolySpatial and XR disabled in the Player settin... Read more
Vision build crashes with a non-actionable error
How to reproduce:1. Download and open the attached project2. Build and run the project on visionOS3. Observe the crash RequestCreate... Read more
Empty string is returned when using AssetImporter.userData
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test Scene.unity” Scene3. Select the “Test” GameObject... Read more
Nested coroutines get stopped when calling StopCoroutine()
Steps to reproduce:1. Open the attached "bug-stopcoroutine-2022.3.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter ... Read more
[Android] Excessive Z-fighting occurs between two polygons when on Android
Reproduction steps:1. Open the attached project “Zproject”2. Build And Run on Android3. Observe the train GameObject windows Expecte... Read more
”Field type UnityEngine.UIElements.BoundsIntField is not compatible with...
How to reproduce:1. Open the attached “grid.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Set the Inspector window ... Read more
Pan Tool gets stuck when the Context Menu is called while using the tool
How to reproduce:1. Create a new project2. Activate the Pan Tool with the Middle Mouse Button3. Activate the Context Menu (with the ... Read more
Crash on CameraImageApi::Update when entering Play Mode in a scene that ...
How to reproduce:1. Open the “ARMobileTemplate” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Reproduced wi... Read more
IsPokeInteractingWithUI() stuck on True when poking a Button that gets d...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/BugScene.unity” Scene3. Enter the Play Mode4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables