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GameObject light limits are affected by non-effective Light Layer
How to reproduce:1. Open the user's attached project2. Open scene Scenes/BreakLightLayers3. In the Hierarchy window, double-click th... Read more
[Mobile Notifications][iOS] Application freezes for 5-10 seconds after r...
Reproduction steps:1. Download and open the attached "NotificationSamples_2019_3.zip" project2. Build and deploy the project to iOS3... Read more
[Memory Profiler] Multiple errors logged when selecting specific object
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Blank_2022.2-1" to load it4. Press Ty... Read more
[Memory Profiler] Tooltip shows 0 B used when hovering over Untracked Me...
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Cozy Grove 1" to load it4. Hover over... Read more
[Memory Profiler] Placeholder text is shown when opening a snapshot
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Cozy Grove 1" to load it Expected res... Read more
[HDRP] Editor crashes when the Scene light is turned off using Path Tracing
Reproduction steps:1. Open the attached "pathtracer crash" project2. Navigate the scene, rotate the view3. Turn off Scene lightning4... Read more
[Memory Profiler] Forward button triggers error "ArgumentException: Gett...
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Cozy Grove 1" to load it4. Click on a... Read more
Enum, Long, Double, Decimal, byte, or char values are not available when...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "GameObject"4... Read more
[Mac] Editor drops frames when Timeline recording is enabled
Reproduction steps:1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene2. Select “Cube” and try to move it in ... Read more
[XR] Render Objects Pass duplicates visuals with AfterPostprocessing pas...
Reproduction steps:1. Open the user's attached project2. Enter Play Mode3. Search and open "Universal RP-High Quality" asset4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow