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0
votes
Fixed

Cinemachine collider visualization is stuck when switching scenes

Package: Cinemachine

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Aug 15, 2019

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Version/s: 2.2.7, 2.3.5

Repro steps: 1. Open attached project 2. Open the Physics Debug window and in the Physics Debug overlay panel check the "Collision ... Read more

0
votes
By Design

Vehicle Root begins shaking at high velocities

Physics

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Jun 19, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Play the scene 4. Use the WSAD k... Read more

3
votes
Fixed

[Android] Enabling the new input system causes mobile build to not autor...

Input

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Mar 02, 2020

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Version/s: 2020.1.0a25

-e: see title --doesn't break on iOS (tested iPhone8 13.2) --tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5 --tested on Sams... Read more

0
votes
Fixed

Normal buffer writing does not respect depth buffer when using 2DRenderer

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "2DUrpNormalsDepth.zip" and NormalDepthBug scene 2. In the Scene view, observe both the examp... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Select GREEN particle system in Hiera... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test". 2. Open profiler->Timeline. 3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Fixed

[HDRP] Show Light Volumes Debug Mode is not working as expected

Package: Scriptable Render Pipeline HD

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Mar 02, 2020

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Version/s: 9.0.0

Versions tested 2020.2.0a1 + 9.0.0 / 8.0.0 Steps to reproduce: 1) Open attached project or create an HDRP scene with all light typ... Read more

0
votes
Fixed

TroubleShooter Title graphic is indicated as clickable, but upon clickin...

Troubleshooter

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Jun 22, 2017

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Version/s: 2017.2.0b1

Steps to reproduce: 1. Open Troubleshooter 2. Hover mouse over "UNITY TROUBLESHOOTER" in the top left 3. Observe cursor change to li... Read more

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