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0
votes
Third Party Issue

Half of the Cloud project dropdown in the Player Settings window is empt...

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Aug 04, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b13, 6000.3.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more

0
votes
Won't Fix

[Android] View fractures while rendering a quad and adjusting the orthog...

Mobile

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Feb 26, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more

0
votes
Fixed

PolygonCollider2D.points shows "Assertion failed on expression: 'm_data ...

Physics2D

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Jun 21, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (PolygonCollider2DSetPointsAssert.zip)2. Open the "Scene01" scene3. Enter Pl... Read more

3
votes
Fixed

Physics.PhysX errors are thrown when undoing transform changes on prefab...

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Nov 05, 2024

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Version/s: 6000.0.26f1, 6000.1.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/BugReport.unity“ Scene3. Select the “SI_Prop_Pr... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Won't Fix

[iOS] [URP] Depth Prepass results in performance regression when MSAA is...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 7.4.1

How to reproduce:1. Open the attached 'Archive.zip' project2. Go to File > Build Settings and tick Development Build checkbox, sw... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
By Design

[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more

1
votes
Won't Fix

Linux build using Vulkan becomes unresponsive when changing window resol...

Linux

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May 26, 2022

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Version/s: 2020.3.38f1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings and select "A... Read more

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