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Input Actions Editor loses reference to the active Control Scheme after ...
How to reproduce:1. Open the attached "controlscheme_playmode_issue" project2. From the Assets folder, open the “test” Input Action ... Read more
Actions with Control Type "Any" lose the ability to add Positive\Negativ...
How to reproduce:1. Open the attached "inputsystem_add_binding_issue" project2. Open the "example" Input Actions Asset from the Asse... Read more
“Renderer.sortingLayer”, “Renderer.sortingLayerID” and “Renderer.sorting...
How to reproduce:1. Open the user’s attached “CanvasTest.zip” project2. Open “TestPrefab” Prefab in the prefab mode3. In the Inspect... Read more
Package installation by Client.Add ends in an incomplete state.
h5. Reproduction steps Open the attached “Repro“ project Open the “Assets/Scenes/SampleScene.unity“ Scene Select the “TestObject“ Ga... Read more
EXR import fails when using valid EXR textures from ALab dataset
Reproduction steps:1. Open the attached “Repro“ project2. Reimport any EXR file from “Assets/FailingEXR“ folder3. Observe the Consol... Read more
Dark artifacts appear on the edges of Cascade when setting HDRP sample s...
How to reproduce:1. Open the “vso-2024.1” project2. Open the “SampleScene”3. Observe the shadows on the Scene’s floor by moving arou... Read more
Crash on IsPatchClamped when pressing the "Paint Details" button
Reproduction steps:1. Open the “user's attached project”2. Open the “Game” Scene3. Select the “Terrain” GameObject in the Hierarchy4... Read more
AssetPostprocessor does not update the Prefab hash and Components when i...
How to reproduce:1. Open the “postprocessor-hash” project2. Open the Hash Viewer window (Window > Hash Viewer)3. Open the “Assets... Read more
Documentation: 2023.3 manuals present "Windows Build Settings"
Description: In the 2023.3 manuals we still display some pages with old "Build Settings" data: menu links, and images. Links: [https... Read more
SplineAnimate.Update() takes up 100ms of CPU time and allocates 36.5 KB ...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Profiler (Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left