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0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

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Jan 22, 2020

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Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

3
votes
Fixed

[Android]Builds fail when multiple "Unable to parse file" errors are thr...

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Oct 08, 2024

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Version/s: 6000.0.22f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Console ... Read more

0
votes
Fixed

[Render Graph Viewer] NullReferenceException when opening the project an...

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Apr 15, 2024

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Version/s: 6000.0.0b12, 6000.0.0b16

Steps to reproduce: 1. Download attached project and open in Unity 2. Observe the error in the Console: NullReferenceException: Obje... Read more

1
votes
Fixed

Only last pass material is used when rendering multiple FullScreenpassRe...

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Mar 21, 2023

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Version/s: 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project "IN-34896.zip"2. Open "SampleScene"3. Move the mouse between Project and Scene windo... Read more

0
votes
Fixed

[Probuilder] The Position Y value of the Game Object's Face changes at t...

Package: Probuilder

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Sep 25, 2021

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Version/s: 5.0.4

Reproduction steps:1. Open the "1368465.zip" project2. Open the "SampleScene" Scene3. Drag and drop the "MyPrefab" Prefab into the S... Read more

0
votes
Not Reproducible

Two new Bindings are added when adding Binding to the Action for the fir...

Package: Input System

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Mar 09, 2025

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Version/s: 1.13.1

How to reproduce:1. Open the “TestInputAction” project2. Create a new Input Action (Assets → Create → Input Action)3. Open the newly... Read more

0
votes
Fixed

Burst performance is degraded up to 8 times when number of calculations ...

Package: Burst

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Sep 24, 2019

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Version/s: 1.2.0 Preview

How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more

0
votes
Fixed

The Windows standalone player has a default SynchronizationContext set

Mono

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Jun 23, 2015

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Version/s: 5.0.0b21

To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more

0
votes
Fixed

"Assertion failed on expression" errors thrown in Console when opening P...

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Oct 17, 2024

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Version/s: 2022.3.51f1

Steps to reproduce: 1. Create new Unity project 2. Open Profiler (Standalone Process) 3. Obserce the errors thrown in the Console in... Read more

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