Search Issue Tracker
[Profiler] Mouse Scroll wheel is not working for Timeline view in the pr...
How to reproduce:1. Open the attached "case_1280335.zip" project and Scenes/SampleScene scene2. Open the Profiler window3. Capture s... Read more
[UIToolkit] TrackPropertyValue isn't called more than once when changing...
How to reproduce:1. Open the user's attached "2022 testing" project2. Open the "SampleScene" Scene3. Select the "Testy" GameObject i... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
[Visual Effect Graph] Slider overlapped Field of View text in Camera pro...
The slider overlapped Field of View text in Camera property on expanding Transform dropdown. Steps to repro:1. Create a new project.... Read more
Undo fails to remove knots in property drawer
Select splines game object in hierarchy Go to inspector and expand spline Click on + to add a knot Perform undo Actual result : knot... Read more
DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...
To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more
[iOS 12] GPU hangs and execution of the command buffer was aborted error...
How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more
Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...
How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more
[HDRP] Baked lighting is not cleared after opening a new scene
Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS