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0
votes
Won't Fix

WebGL build fails to run properly with 2DAnimation skinned animation

WebGL

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Jul 12, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1

1: Open a new project with 2D template2: Import 2D Animation samples 3: Build WebGL with scene "_Character"4: Run the build Note tha... Read more

0
votes
Won't Fix

"Customize handled extensions" part in the External Tools settings tab i...

Settings Window Framework

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Dec 03, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Preferences window (Unity > Settings) Ope... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Won't Fix

[iOS 12] GPU hangs and execution of the command buffer was aborted error...

Mobile Graphics

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Jul 22, 2020

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Version/s: 2018.4, 2018.4.23f1

How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more

0
votes
By Design

Prefabs in Hierarchy Window occasionally aren't highlighted in blue

Scene Management

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Jan 15, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open the attached project ("McDROID repro")2. Enter "_DLC" scene3. Observe "Angry Worm Space" in Hierarchy win... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

0
votes
By Design

Lightmap UV layouts are inconsistent when generating UVs

Asset Importers

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Dec 09, 2025

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Version/s: 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Create a 3D project2. Download the “M_Rock_01_World.fbx” asset3. Drag & drop the downloaded asset to the “As... Read more

0
votes
Fixed

[5.6] Light color alpha does not pass into the shaders

Graphics - General

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Mar 15, 2017

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Version/s: 5.6.0f1

The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more

0
votes
Fixed

[Android] Recording is not supported on some android 7.0 and 7.1 using E...

Android

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Jan 23, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity2) Build and run 'main' scene on a device3) Pres... Read more

1
votes
By Design

Can't change material properties at runtime

Shaders

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Mar 28, 2016

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Version/s: 5.3.4f1

-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more

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