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0
votes
Fixed

[OpenXR] OpenXR plugin throws errors when developing without connected V...

Package: OpenXR Plugin

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Nov 17, 2022

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Version/s: 1.5.0, 1.5.3

Steps to reproduce:1. Open the attached user's project "TestProjectBugReport.zip"2. Make sure the OpenXR is selected as the XR plugi... Read more

0
votes
Postponed

Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...

Scripting

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Jun 13, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the attached users "CrashTest" project and "demo" scene2. Enter playmode Expected result: Scene is played, ... Read more

0
votes
Fixed

[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...

IL2CPP

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Apr 22, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType"2. Ensure IL2CPP is selected as ... Read more

0
votes
Fixed

Changing the styling in USS file instead of UI Builder breaks styling of...

Package: UI Builder

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Dec 02, 2019

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Version/s: 0.5.7

Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more

0
votes
Duplicate

[Android] [Blocks Automation] Player stuck on splash screen when using g...

URP Features

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Aug 03, 2019

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Version/s: 2019.3.0a12

This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more

0
votes
Fixed

Using Graphics.Blit on temporary RenderTexture results in different outp...

Mobile Graphics

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Sep 23, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

Reproduction steps:1. Open the project in "read-pixels-bug.zip"2. Open SampleScene and enter Play Mode3. Inspect how the 2 first tex... Read more

0
votes
By Design

“[In Project] Unknown filter “i”” message is thrown in Search window

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Jul 15, 2025

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Version/s: 2022.3.64f1, 6000.0.53f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Steps to reproduce:1. Create a new project2. Click on the “Search by Import Log Type” button in the Project window3. Select Errors o... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

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Jun 09, 2022

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Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

0
votes
Fixed

When using Load/Store Action Debug Mode with scaled resolution Vulkan Va...

Vulkan

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Apr 25, 2022

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Version/s: 2022.2.0a11

How to reproduce:1. Install Vulkan SDK https://www.lunarg.com/vulkan-sdk/2. Run Unity.exe from command line with these arguments: ".... Read more

0
votes
Active

[Tilemap] Previous Autotile rules persist when loading a template

2D Tilemap Extras

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Feb 12, 2026

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Version/s: 8.0.0, 7.0.0-exp.1

Reproduction steps:1. Open the attached “IN-134315” project2. In the Project view, select the “dirt” Autotile asset (Assets/dirt.ass... Read more

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