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[Bug from Lyndon] [UX Bug] When drilling into a low memory entry on the ...
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl]* Diagn... Read more
[Dashboard][Bug from Lyndon] [Diagnostics / Logs] CPU Frequency is missi...
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl] Diagno... Read more
[Bug from Lyndon] Filtering to a device subset doesn’t show memory usage
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl] Diagno... Read more
Inspector window shows a different Animator layer than the layer selecte...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new "Cube" GameObject (GameObject > 3d Ob... Read more
Mesh icons blends in when Selected in Search window with Light Editor th...
Steps to reproduce:1. Create new Unity project2. In Hierarchy create Cube GameObject3. In the Inspector window > Cube (Mesh Filte... Read more
Cannot create a new transition between states in the Animator when a tra...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new "Cube" GameObject (GameObject > 3d Ob... Read more
Long names are not wrapped on a Custom VFX Template in the details tab i...
How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and select it3. In the Inspec... Read more
Changing ShaderGraph Material is not immediately reflected in the VFX Ou...
How to reproduce: Open the attached package Open SG and VFX Change Material from Unlit to Lit in SG Save SG Observe that Output show... Read more
No default category name in the VFX template window for the templates wi...
How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and select it3. In the Inspec... Read more
Space can not be changed in ShaderGraph Output Inspector
Steps to reproduce: Import the attached VFX Select Particle SG Quad Output In the Inspector, try to change Space from Local To World... Read more
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