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Some particles of the Particle System are not triggering the “Inside” tr...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Hierarchy window, select “Water Splash Deep” GameObje... Read more
A Column "Max Texture Size" in Search Window shows an incorrect value wh...
How to reproduce: Open the “SearchFilterBug.zip“ project Open the “SampleScene” Open a Search Bar (Window > Search > New Windo... Read more
Sprites are sliced wrong when they are being sliced automatically on iOS...
How to reproduce: Open the “WAX.zip“ project Open the “SampleScene” Select the “Slices Wrong” image in the Assets folder In the Insp... Read more
[HDRP][DynRes] Incorrect Shader Graph "Screen Position" node data when a...
How to reproduce: Open the “UpsideDown.zip“ project Open the “OutdoorsScene“ Observe the Game view Enable the “Main Camera“ in the H... Read more
Power node incorrectly calculates the output when Gradient Noise output ...
How to reproduce: Create a new project Install the Shader Graph package from the Package Manager Create a built-in Lit Shader Graph ... Read more
”ArgumentNullException” error is getting spammed after modifying and sav...
How to reproduce:1. Open the user’s attached “My project (13).zip” project2. Open “MyDocument.uxml” file3. In the UI Builder, select... Read more
libvpx 1.13.1 upgrade to address vulnerabilities
How to reproduce:Please can an upgrade to version 1.13.1 be assessed, to address the following CVEs:1. https://nvd.nist.gov/vuln/det... Read more
GameObjects are shifted in Game view when DLSS is enabled
How to reproduce:1. Open the “DLSS_Camera_Issue” project2. Open the “Assets/SunFlaresHDRP/Scene”3. Enter Play Mode4. Observe the Gam... Read more
"IsBuiltin" method skips new index generation when called in a different...
How to reproduce:1. Open the “fastpropertyname_serialization_issue” project2. Open the “Sample” scene3. Build asset bundles for the ... Read more
Stencil buffer doesn't work in Build when using ECS
How to reproduce:1. Open the attached project "Unity.zip"2. Build And Run the project with "StencilBufferTest.unity" Scene Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture