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An Error occured while wrting to logger(s)
After updating my project to unity 2022.2.1f1, on startup i get a "System.AggregateException: an error occured while writing to logg... Read more
Using Camera::Render to render a picture to a texture does not work
How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more
Editor crash caused by Sliders Null Reference
Reproduction steps:1) Open project attached in the edit and proceed to scene "MoviePlayer".2) Notices in the inspector that slider r... Read more
Crash on ConcurrentCache when opening a specific project
How to reproduce:1. Open the attached “CrashRepro“ project Reproducible with: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11Not reproducible ... Read more
Search documentation is outdated
Steps to reproduce: Create new project Go to "Window" menu item, select "Search", select "New Window" Click on the help icon (little... Read more
RenderSettings.ambientProbe doesn't always return what it is set to
Description: If RenderSettings.ambientMode is set to AmbientMode.Skybox, we currently have some pretty strange behavior: If you set ... Read more
Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...
Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more
Memory leak when sending UnityWebRequests
How to reproduce:1. Open the "WebRequest_Leak.zip" project2. Open the "SampleScene.unity" scene3. Enter Play Mode4. Press the "Butto... Read more
Director losing timelines
note: was not able to repro how the sequence asset got corrupted, but this project and repro shows the corrupted/no timleline sequen... Read more
Layers drop-down button behaves differently from the Accounts or Layout ...
How to reproduce: 1. Open any (new) project2. Click on the Layers button in the top right corner- Note the drop-down menu appears3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes