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DBuffer decals broken on Mac
Steps to reproduce Download the 2023.3 beta Open the URP Sample Project Expected: The terminal loads and looks normalActual: Everyth... Read more
Crash on D3D12DeviceState::Transition when opening a Scene
Reproduction steps:1. Open the attached "crash_IN-61879.zip" project2. Open the “/Assets/OutdoorsScene.unity”3. Observe the crash Re... Read more
Muse Sprite and Texture Generator windows are dirtied without changes
Steps to reproduce:1. Open Muse Sprite or Texture Generator2. Close it3. Observe "Unsaved Changes Detected" window Expected result: ... Read more
Expanding trained style's versions makes UI elements overlap
Steps to reproduce:1. Open Style Trainer2. Generate a new style3. When generation is completed, resize the window so that Version 10... Read more
Sprite Generator's Custom Seed allows entering forbidden characters
Steps to reproduce:1. Open Muse Sprite Generator2. Enable the Custom Seed option3. In Custom Seed field, enter forbidden characters ... Read more
Texture and Sprite Generator's left section scrollbar is too narrow and ...
Steps to reproduce:1. Open Muse Sprite or Texture Generator2. Hover mouse over the vertical scrollbar field between Generation and G... Read more
Only 1 animation gets imported and is named "Scene" by default when impo...
Reproduction steps:1. Create a new project2. Drag and drop the user-attached “BLEND_SheepLowPoly.blend” file onto the Project window... Read more
[Error] Restoring an ARC externally throws an error
An error gets thrown in the console when restoring a dirty ARC asset that had been deleted externally. Regression details I could re... Read more
[iOS] Load Indicator doesn't show up when building application with non ...
Steps:1. Open new project2. Go to File > Build Settings and switch to the iOS Platform3. Make sure that Development Build is disa... Read more
[Error] ARC window is broken when deleting an ARC
If the user deletes an ARC while the ARC window is invisible, i.e. not the active tab in the docking area, the ARC window becomes in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime