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Multi-selecting two local subgraphs throws an error
Steps to reproduce: Create two local subgraphs Box-select both of them Actual results: An error is thrown Expected results: No error... Read more
Compiler error when project uses IL2CPP with .NET Standard scripting bac...
Steps to reproduce: Create a new project Add the GTK package Open Project Settings Navigate to Player page In the Configuration sect... Read more
The inspector "Open", "Select", and object field don't work on asset sub...
Steps to reproduce: Download and import the attached "gtk-subgraph-select-button.unitypackage" Open "Parent graph" Select the subgra... Read more
Deleting a folder containing an open graph does not update the graph window
Steps to reproduce: Download and import the attached "gtk-delete-folder.unitypackage" Open "Basic graph" in the "Repro" folder Delet... Read more
Overlay Button tooltip don't show shortcuts after moving the toolbar in ...
DescriptionWhen an overlay toolbar is moved, all the button tooltips in that toolbar reset and all shortcuts displayed in the toolti... Read more
Decals don't affect Terrain LOD
Steps to reproduce: Create a scene with a terrain Add a height map to the terrain (Optional) Add a Decal projector to the scene cent... Read more
UI Debugger: Invalid value for property '-unity-material'
Steps to reproduce: Open the UI Debugger Attempt to assign a custom shader Result Invalid value for property '-unity-material'UnityE... Read more
Errors "Asset Packages/com.unity.render-pipelines.universal/.../ thrown ...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Wait for the project to load3. Observe the Console wind... Read more
Missing indentation on Graphics Preferences
!image-2025-08-13-09-52-13-606.png! Read more
[Android] [iOS] Application silently crashes when creating and setting u...
How to reproduce:1. Open the “ReproDiff.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Press the “RegisterTextu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template