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[WSA] Activer Profiler does not profile the UWP build on a remote device
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 (.NET backend), Enable C#... Read more
[M1] Crash when opening a project after updating packages
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more
Inputs are not registered on one Map when two Action Maps have the same ...
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Press any key of WASD Expected result: Both maps coordinate change... Read more
IL2CPP iOS builds can't send or receive RPCs
- Build attached project with Scripting Backend IL2CPP and run on device- Run "Test.scene" in Editor and click "Start Server"- On de... Read more
Crash when closing UI element in WebGL build
Reproduction steps:1. Open the user's attached project2. Build it3. Run the build and press 'i' a few times Expected result: The inv... Read more
Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...
How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more
API updater fails to resolve dependencies when building with Terminal
Reproduction steps:1. Open Repro.sh inside the project folder and modify Unity's version path2. Open the Terminal and navigate to th... Read more
Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking ...
How to reproduce:1. Open the attached user project2. Open Scene “ISS_LightBakeTest“ (Assets/Scenes)3. Bake the Lightmap (Window >... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more
[Regression][OSX][5.3] Launcher crashes after correct login attempt (in ...
Steps to repro: 1. Open Unity Launcher Window on OSX;2. Click Sign In button;3. Close Launcher window (either by clicking X button o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size