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Shader compilation fails on TI OMAP 4430 SoC (PowerVR SGX 540)
Reproduced on:Amazon Kindle Fire (blaze, first generation) with Android 2.3.4 Not reproduced on:Google Nexus 5 with Android 4.4.2 Re... Read more
FBX file vertices get merged together on import to Unity
Steps to reproduce:1. Download two files attached (16.fbx and 28.fbx)2. Import them both to Unity by drag and dropping to project fi... Read more
cmd+D does not duplicate an array in the Inspector
To reproduce:1. Open the project that I've attached2. Open the _scene3. Click on the only element in the scene view4. Expand "Sound ... Read more
The animation event in Animation View shows (function not supported) nex...
Steps to repro:1. Open the project user attached and open a scene called "test"2. Open the animation window3. Add a new animation ev... Read more
Material Property Drawer does not display a slider or drop-down menu
To reproduce:1. Open attached project2. Open "Scene_with_the_Bugs"3. Select the cube in scene - a drop-down menu should be display u... Read more
Physx crash(es)
To reproduce:1. Download the project from the user's Dropbox folder (the project is lastly opened with 4.5)2. Open it with 5.0a1/a2/... Read more
Deferred: New Deferred Rendering Path - shadows lost, lighting changes
To reproduce:1. Open project "reprowithlongnname" (ignore the errors in console)2. Open scene.SponzaSetup_Advanced3. Open player set... Read more
ArgumentException when trying to Reset texture import settings
Import any texture in Unity. Select it in the Project Browser. In the Inspector clcik on the Cogwheel icon and press Reset. Result:"... Read more
ANR on OUYA console under heavy gamepad activity
Application gets killed when input events are created simultaneously with a left analog stick and a touchpad on the Ouya controller.... Read more
Deferred: Shader that uses 'exclude_path:forward' broken in new deferred...
To reproduce:1. Open project "reprowithlongname"2. Open scene.SponzaSetup_Advanced3. Open shader 'BoxProjectedCubemap_Parallax_Steva... Read more
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