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[Quest 2] Builds using OpenXR 1.6.0 or newer crashes on Oculus for Busin...
Steps to reproduce:1. Open the attached user's project "OpenXR Bug Report.zip"2. Build an Oculus Quest 2 business device3. Observe t... Read more
Terrain's base map is not updated when TerrainData.RefreshPrototypes and...
Reproduction steps:1. Open the attached “unity-terrain.zip“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the P... Read more
ROOTNAMESPACEBEGIN variable is parsed to the new script when placed on t...
Reproduction steps:1. Open the attached project “ScriptTemplateBug“2. Open the Assets folder3. In the Project window press RMB>Cr... Read more
[iOS] Capitalization in the keyboard is enabled when setting the Content...
How to reproduce:1. Build And Run the user’s attached “TestsKeyb2.zip” project2. In the app, enable the “Password” checkbox3. Focus ... Read more
Unity recorder records the Game view in the window size of the other sel...
Unity recorder records the Game view in the window size of the other selected Game view when there is more than one Game view tab, n... Read more
Aseprite Importer Animation Clip Timing
What: If an ase file contains multiple tags, the final frame in the generated Animation Clip will use the last frame's duration, rat... Read more
Headers in Frame Debugger are too bold/large
Steps to reproduce: 1. Open any Unity project2. Open the Frame Debugger (Window>Analysis>Frame Debugger)3. Enable debugging4. ... Read more
All of the Spline points are placed in the prefab position, and an “Inde...
How to reproduce:1. Open the user’s attached “Deadshot.zip” project2. Add “Cable” prefab to a scene view3. In the Scene window toolb... Read more
[Android] [Entities Graphics] GPU Usage is too high when not looking at ...
Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to Window > Package Manager and remove the “Graphy” package3... Read more
Clicking a header in ShaderGraph Node creation dropdown does not expand it
Steps to reproduce: 1. Open any Unity project that uses URP or HDRP2. Open any Shader Graph asset3. Click the right mouse button on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background