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"Action ID: [0] First character index: 22" messages are logged into the ...
How to reproduce:1. Open the user-attached Snapshot “BoatAttack_2022-12-16_16-24-38” in the Memory Profiler2. Click Window → Analysi... Read more
BlendTree inverted directions when using FlipX
How to reproduce:1. Download and open the attached project2. Open "SampleScene" scene3. Enter "Play" mode4. Move the mouse cursor ar... Read more
Addressables build fails when building embedded DLLs
How to reproduce:1. Open the attached “addressable-build-issue.zip“ project2. Open the Addressables Groups window (Window > Asset... Read more
Pose Equals function test fails when comparing it with itself
How to reproduce:1. Download and open the attached "PoseEquality" project2. Open the Test Runner window (Window > General > Te... Read more
[Android] UnityEngine.UIElements.UQueryExtensions.Q causes an ArgumentNu...
Reproduction steps:1. Open the attached project “ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Download Firebase ... Read more
Crash on mono_object_get_virtual_method when opening a project
Reproduction steps:1. Open the attached “repro-project“ 2. Click "Ignore" at the prompt to enter safe mode - the project does not cr... Read more
AssetBundles API doesn't trigger a rebuild when the Graphics Settings in...
Reproduction steps:1. Open the attached “Repro.zip” project2. Set the “BatchRendererGroup Variants” field to “Strip All” located in ... Read more
Memory usage steadily increases when the Editor is out of focus and Scen...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the SceneViewRepaintAlloc Window (Bug > SceneViewRepaintAlloc)3. ... Read more
"Unity is about to delete all window layouts and restore them to the def...
Reproduction steps:1. Open or create a project2. Once the project is loaded, observe the Editor Expected result: The Editor is loade... Read more
[Documentation] Font Asset documentation shortcut redirects to non-exist...
How to reproduce:1. Open any project2. Window > TextMeshPro > Import TMP Essential Resources3. Select Assets/TextMesh Pro/Reso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables