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Timeline will throw NullReferenceException errors when clicking K while ...
How to reproduce:1. Create a new Unity Project2. Open the Timeline window (Window > Sequencing > Timeline)3. Enter Play mode4.... Read more
ScriptableObject serialization for Runtime build mismatch when assembly ...
Crucial: The issue is NOT related to `#if UNITY_EDITOR` and is fundamental issue relating to ScriptableObject runtime serialisation ... Read more
Unity.Input reports Touch.deltaPosition(0,0) depending on selected Scree...
Steps to reproduce:1. Open the attached user's project "z_TestInput.zip"2. Build for Android3. Set the Target FPS to 304. Touch the ... Read more
[VFX Graph] Sprite SG materials expose properties in the Output Inspector
How to reproduce: Open the attached package Open New VFX Select Output ParticleStrip Lit Quad Observe that the Output Inspector has ... Read more
Crash with multiple stack traces when opening a project
Reproduction steps:1. Download, extract, and open the attached “repro-project“ Expected result: The project opens successfullyActual... Read more
Custom Input System doesn't recognise touch release on devices with styl...
How to reproduce:1. Open the "IN_49292" project2. Press File → Build And Run3. In the Player press the "Button" using a stylus and w... Read more
[Quest 2][Android] AndroidJNI interop NullReferenceException when extend...
Steps to reproduce:1. Open the attached user's project "VuplexJNIFailed.zip"2. Build for Quest 23. Connect Android Logcat4. Observe ... Read more
"Action ID: [0] First character index: 22" messages are logged into the ...
How to reproduce:1. Open the user-attached Snapshot “BoatAttack_2022-12-16_16-24-38” in the Memory Profiler2. Click Window → Analysi... Read more
BlendTree inverted directions when using FlipX
How to reproduce:1. Download and open the attached project2. Open "SampleScene" scene3. Enter "Play" mode4. Move the mouse cursor ar... Read more
Addressables build fails when building embedded DLLs
How to reproduce:1. Open the attached “addressable-build-issue.zip“ project2. Open the Addressables Groups window (Window > Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation