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1
votes
Won't Fix

[URP] Light bleeds through concave Mesh when Cascade Rendering is used

Package: Scriptable Render Pipeline Universal

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Nov 15, 2021

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Version/s: 14.0.0

How to reproduce:1. Open user's attached project "URP - Concave mesh bug report.zip"2. Press Play Expected result: Inside the concav... Read more

0
votes
Fixed

UI Builder Inspector elements become unreachable when expanding and coll...

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Sep 17, 2024

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Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.20f1

How to reproduce:1. Create and open a new project2. Open the UI Builder (Window -> UI Toolkit -> UI Builder)3. Add any element... Read more

0
votes
Fixed

OwnerPredicted Ghost doesn't pass the ICommandData Component when GhostO...

Package: Unity Netcode

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Jun 21, 2023

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Version/s: 1.0.8

How to reproduce:1. Open the “GhostOwner_Id_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and wait until the “Controllable... Read more

0
votes
Fixed

ListView becomes unselected when scrolling with up, down, home or end keys

UI Toolkit

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Oct 13, 2021

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Version/s: 2021.1.0a2, 2021.1.24f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more

0
votes
Fixed

[Regression] macOS: Package Manager does not create a default cache dire...

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May 21, 2024

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Version/s: 6000.0.3f1

Steps to reproduce: From macOS, delete Package Manager's default asset cache directory (the Unity folder). The default cache locatio... Read more

8
votes
Duplicate

[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...

HD RP

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Feb 04, 2020

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Version/s: 2019.3.0b6, 2019.3.0f6, 2020.1

Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more

4
votes
Won't Fix

[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...

XR SDK

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May 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

0
votes
Duplicate

MissingReferenceException is thrown when destroying UI button that is ov...

Package: Input System

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Sep 24, 2024

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Version/s: 1.11.0

Reproduction steps:1. Open the attached “IN-84901.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on the button ... Read more

5
votes
Fixed

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when enabling a GameObjec...

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Jul 24, 2024

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Version/s: 2021.3.41f1, 2022.3.39f1

Reproduction Steps:1. Open the attached project “repro-project”2. Open the "Assets/Crash/Crash.unity" scene3. In the Hierarchy find ... Read more

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