Search Issue Tracker
[URP] Light bleeds through concave Mesh when Cascade Rendering is used
How to reproduce:1. Open user's attached project "URP - Concave mesh bug report.zip"2. Press Play Expected result: Inside the concav... Read more
UI Builder Inspector elements become unreachable when expanding and coll...
How to reproduce:1. Create and open a new project2. Open the UI Builder (Window -> UI Toolkit -> UI Builder)3. Add any element... Read more
OwnerPredicted Ghost doesn't pass the ICommandData Component when GhostO...
How to reproduce:1. Open the “GhostOwner_Id_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and wait until the “Controllable... Read more
ListView becomes unselected when scrolling with up, down, home or end keys
Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more
[Regression] macOS: Package Manager does not create a default cache dire...
Steps to reproduce: From macOS, delete Package Manager's default asset cache directory (the Unity folder). The default cache locatio... Read more
[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...
Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more
[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...
Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more
[GL][Windows] Player crashes when using fullscreen with non-native resol...
To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more
MissingReferenceException is thrown when destroying UI button that is ov...
Reproduction steps:1. Open the attached “IN-84901.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on the button ... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when enabling a GameObjec...
Reproduction Steps:1. Open the attached project “repro-project”2. Open the "Assets/Crash/Crash.unity" scene3. In the Hierarchy find ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open