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0
votes
Not Reproducible

SetParent() second parameter for maintaining world position ignores rota...

Scripting

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more

1
votes
Won't Fix

[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...

Mono

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Jul 01, 2017

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Version/s: 2017.1.0f1

IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more

0
votes
Feature Request

Profile Analyzer column positions aren't saved properly when switching b...

Package: Profile Analyzer

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Aug 10, 2022

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Version/s: 1.1.1

How to reproduce:1. Open the attached project (“IN-10784_repro.zip“)2. Open Profile Analyzer (Window → Analysis)3. Load the attached... Read more

1
votes
Fixed

Duplicating a game object causes freeze or crash on GameObject::IsActive...

Scene Management

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Oct 25, 2019

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Version/s: 2018.4.2f1, 2019.2.0f1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. In the Hierarchy, select GameObject4. Duplicate the G... Read more

0
votes
Fixed

[UIR][Project Settings] Letters are warping to a new line when project I...

UI Toolkit

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Jan 31, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21, 2020.2

How to reproduce:1. Create a new project2. Open Preferences->UI Scaling3. Set the scaling to 125%4. Open Window -> Project Set... Read more

0
votes
Fixed

Scene template title section with its functions becomes hidden when scro...

Scene Template

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Jan 26, 2023

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Version/s: 2022.2.5f1

How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more

0
votes
Not Reproducible

[DirectX] EncodeFloatRGBA and DecodeFloatRGBA rendered value is 0

DirectX12

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Jun 01, 2016

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Version/s: 5.4.0b19

Reproduction steps(GIF attached):1. Open attached project.2. Go to "Edit > Project Settings > Player" and set Graphics API to ... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

0
votes
Fixed

UI objects with Content Size Fitter component have their Height set to i...

UI

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Nov 15, 2016

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Version/s: 5.5.0b11

UI objects with Content Size Fitter component with it's Vertical Fit property set to Preferred Size have their Height set to incorre... Read more

0
votes
Postponed

Unity crashed on applying layer linker settings after re-compiling and r...

Editor - Other

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Nov 24, 2016

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Version/s: 5.4.3p1

Steps to reproduce:1. Open attached project2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro)3. Open W... Read more

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