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[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce:1) open users project - check console Expected: It should either work or give a better error message Error:Unhand... Read more
Bug reporter crashes on Mac when machine is connected to the internet
Steps to reproduce:0 - Enable WiFi and connect to the Internet1 - cause a Unity crash (See comments for my steps)2 - once Unity cras... Read more
Textures loaded from Asset Bundles do not show size in the Inspector win...
Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more
[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...
Reproduction steps:1. Open customer's attached project in "NUPforUnityLatest2018.zip"2. Build the project for iOS3. Deploy the proje... Read more
[5.3+][Graphics] Destroying a shader might cause stale pointers in Share...
Looks like if there's a Material with some shader on it, then destroying the shader (either explicitly, or via asset bundle unload) ... Read more
[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set
How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more
[VideoPlayer] Playing video clip after switching the Editor from Metal t...
Steps to reproduce:1) Open the latest attached project (876931_API_Switch.zip).2) Open 'scene'.3) Enter play mode.- The Video Player... Read more
A tiny gap in an Obstacle when it carves the Nav Mesh
Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
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- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version