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Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more
[IL2CPP] MissingPropertyBagException fails serialization when using Unit...
Reproduction steps:1. Open the attached "SerializationIssue.zip" project2. Open the "DLLBugScene" scene3. Build And Run with IL2CPP4... Read more
Errors “Render Graph Execution error“ and “ArgumentNullException: Value ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/URLCustomPass/URPCustomPassScene.unity” Scene3. Obse... Read more
Trail Renderer interferes with Line Renderer, 5.4 regression
Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more
Collaborate allows filenames on macOS that are illegal on Windows which ...
How to reproduce:1. Open new project with a Mac2. Rename Sample Scene to "COM6" or any of illegal Windows expressions3. Publish it t... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
AssetBundle incremental build needs to detect script namespace/assembly ...
Repro: Open the attached project (google drive link in first comment) Use Menu item to Build AssetBundles Change the namespace in My... Read more
Error “EndLayoutGroup: BeginLayoutGroup must be called first" is thrown ...
Reproduction steps:1. Open the attached “BugReport_EditorWIndow.zip“ project2. Select “Window” from Test dropdown tab3. Click “Open ... Read more
Korean and Latin characters a written at the same time when writing in K...
To reproduce: 1. Create a new project2. Switch to the Korean language in Windows3. Press Right Alt on the keyboard4. Try renaming an... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code