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0
votes
Duplicate

Doing unrelated things to Lighting changes "Ambient Color" to Black

Global Illumination

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May 20, 2017

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Version/s: 2017.1.0b6

Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more

0
votes
Fixed

[IL2CPP] MissingPropertyBagException fails serialization when using Unit...

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1

Reproduction steps:1. Open the attached "SerializationIssue.zip" project2. Open the "DLLBugScene" scene3. Build And Run with IL2CPP4... Read more

0
votes
Won't Fix

Errors “Render Graph Execution error“ and “ArgumentNullException: Value ...

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Jun 10, 2025

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Version/s: 6000.2.0b5

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/URLCustomPass/URPCustomPassScene.unity” Scene3. Obse... Read more

0
votes
Fixed

Trail Renderer interferes with Line Renderer, 5.4 regression

Shuriken

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May 19, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more

0
votes
Won't Fix

Collaborate allows filenames on macOS that are illegal on Windows which ...

Package: Collab Proxy

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Apr 30, 2019

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Version/s: 1.2.16

How to reproduce:1. Open new project with a Mac2. Rename Sample Scene to "COM6" or any of illegal Windows expressions3. Publish it t... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

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Jul 17, 2019

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Version/s: 2019.3.0a10

Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more

1
votes
Fixed

AssetBundle incremental build needs to detect script namespace/assembly ...

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May 15, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

Repro: Open the attached project (google drive link in first comment) Use Menu item to Build AssetBundles Change the namespace in My... Read more

0
votes
Won't Fix

Error “EndLayoutGroup: BeginLayoutGroup must be called first" is thrown ...

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Mar 14, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps:1. Open the attached “BugReport_EditorWIndow.zip“ project2. Select “Window” from Test dropdown tab3. Click “Open ... Read more

0
votes
Fixed

Korean and Latin characters a written at the same time when writing in K...

Themes

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Jun 07, 2017

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Version/s: 2017.1.0b8

To reproduce: 1. Create a new project2. Switch to the Korean language in Windows3. Press Right Alt on the keyboard4. Try renaming an... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

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