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0
votes
By Design

“Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is log...

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Dec 27, 2024

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Version/s: 6000.0.33f1, 6000.1.0b1, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “FontIssue” project2. In the Font Asset Creator window (Window > TextMeshPro > Font As... Read more

5
votes
Fixed

The Search window does not show objects with inherited components when f...

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Feb 24, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a1, 6000.2.0a4

How to reproduce:1. Open the attached “IN-94719” project2. In the Hierarchy window search field enter “t:BaseClass”3. Observe the Hi... Read more

0
votes
By Design

[UI] Light Explorer does not update Isolated Selection when new Light se...

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a3

Steps to reproduce: Open a Unity Project Add an Point Light to the scene via GameObject > Light > Point Light Add a Spot Light... Read more

0
votes
Fixed

[ARCore][Android] Application crashes when exiting the app

XR SDK

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Repro steps:1. Open QA attached project "repro_1197049"2. Build and Run the HelloAR scene on Android3. After the app launches press ... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

Crash on Play when <ComputeBuffer>.GetData() attempts a partial read on ...

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Aug 08, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0a13

To reproduce:1. Open the project “GetDataBugRepro”2. Make sure that Graphics API is set to DX12 (Edit → Project Settings → Player → ... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler-&gt;Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Fixed

UI disappears when changing the "Render Scale" value

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Sep 15, 2022

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Version/s: 2021.3.10f1

How to reproduce:1. Open the attached project “RenderScaleIssue.zip“2. Open “SampleScene“ (Assets/Scenes)3. Click on the “UniversalR... Read more

0
votes
By Design

Modifier doesn't execute an action when the action binding is already ma...

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached "IN-28197.zip" project2. Enter the Play Mode3. Hold the "S" button (modifier) and press the ... Read more

2
votes
Fixed

Scripting Define Symbols are deleted after applying changes when Externa...

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Jun 02, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a1

Reproduction steps:1. Open the user's attached "Unity 2022.zip" project2. Go to Edit &gt; Project Settings &gt; Player &gt; (select ... Read more

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