Search Issue Tracker
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
There is no way to adjust the HDR Paper White value of the Unity Editor'...
Reproduction steps:1. Create a new project (any template supporting “HDR Display Output” is fine)2. Go to Edit > Project Settings... Read more
Tabs open with elongated width for their Label section when opening Prop...
Steps to reproduce: Open any Project In the Hierarchy select any GameObject In the Inspector, for that GameObject click the kebab me... Read more
NullReferenceException occurs when trying to access TouchScreenKeyboard ...
How to reproduce:1. Extract and open the attached “IN-106730.zip“ project2. Enter Play mode3. Select Game View4. Press the Spacebar5... Read more
"ArgumentException" errors thrown when adding Buttons with sprites to a ...
How to reproduce:1. Open attached “IN-98252” project2. Open the “SampleScene” from the Scenes folder in the Project tab3. Enter Play... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
Burst Compiled Jobs are executed differently in Player and Editor when i...
How to reproduce:1. Open the “BurstRepro“ project2. Open the “SampleScene”3. Open the Profiler (Window > Analysis > Profiler)4... Read more
[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more
Can't build the project on WebGL when using Generic Values for Scriptabl...
How to reproduce:1. Open the attached "GenericValues"2. Open the "SampleScene" scene3. Click Build And Run4. Observe the Console Exp... Read more
SettingsService.NotifySettingsProviderChanged() Doesn't Call OnDeactivat...
Steps to reproduce:1. Open the attached “Repro2097282.zip” project2. Click Edit → Project Settings3. Observe the Console Window of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player
- "Canvas.pixelRect" and "Canvas.renderingDisplaySize" report 640x480 when Device Simulator window is unfocused after reopening the project in the Editor
- Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with Graphics.RenderPrimitivesIndexedIndirect
- Errors are thrown when using Multiplayer Play Mode 2.0.0-pre.1 or higher
- Shader Graph "Redirect" node does not get connected when connecting it to a "Branch On Input Connection" node