Search Issue Tracker
[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'
Steps to reproduce:1. Download and open project "Boyscout"2. Build and run scene "_Scenes/Main" for Web Player platform3. In opened ... Read more
Debug.Log applies formatting for date and time in the DateTime struct wh...
Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more
[Terrain Tools] UI: Custom ranges reset on recompile/exiting editor
Repro:1. Change slider ranges (Min|Max)2. Close the editor3. Open the editorExpected: Slider ranges are the same as before closing t... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more
PlasticSCM plugin fails to load in OS X El Capitan
Reproduction Steps:1. Open any project on OS X El Capitan2. Change Version Control Mode to PlasticSCM3. Notice error and warning in ... Read more
Command line testing in batchmode with legacy -runEditorTests is not equ...
How to reproduce:1. Download tester-submitted project (MainProject.zip)2. Make sure the Library folder is not present in the root pr... Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more
[Local] ParticleSystem.Start doesn't start simulation in some camera loc...
Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more
Navigation does not work correctly with overlapping buttons
To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS