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0
votes
Fixed

Applying component or property takes current Animation Mode Preview or R...

Scene Management

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Sep 04, 2018

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Version/s: 2018.2.0x

Steps:1. Create new GameObject.2. Make it a Prefab.3. Open Animation view and click Create Animation.4. Click the red record button ... Read more

0
votes
By Design

Alpha blending not working and render artifacts when using Sprite Shader...

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Dec 01, 2023

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Version/s: 2023.3.0a1

Steps to reproduce: Open attached project Enter play mode and inspect the game view Expected: The left square is invisible in some a... Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
Won't Fix

Severe performance degradation in Play Mode when Scene view is opened si...

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Jul 12, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the “TestFPSURP“ project2. Make sure you are using the “Default” layout3. Open the Game view window and ena... Read more

0
votes
Won't Fix

Navigation does not work correctly with overlapping buttons

UI

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Nov 13, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more

0
votes
Fixed

[iOS] Wireless MFI controller input is not detected until the Applicatio...

Mobile

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Jan 13, 2020

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2020.1, 2020.2

Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more

0
votes
Won't Fix

[2D][Animation] User-created animation using Sprite Key hash does not up...

Package: 2D Animation

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Jun 13, 2023

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Version/s: 7.0.11

[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert back ... Read more

0
votes
Active

"Preloaded Assets" list is empty when Player is built

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11

How to reproduce:1. Open the “ProjectSettingsConstantlyChanging“ project2. Open the “MainScene”3. Open the Build Settings window (Fi... Read more

0
votes
Fixed

[.NET] const field named same as a field in base class causes the field ...

Universal Windows Platform

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Jun 05, 2017

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Version/s: 5.6.0f3

Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour{[SerializeField]private int m_Number = 5; p... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

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