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0
votes
By Design

The "Edit Collider" icon is not displayed when using more than one colli...

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Jan 11, 2023

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Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps: 1. Create a new project 2. Import the attached prefab “Prefab“ 3. Select the imported prefab 4. In the Inspecto... Read more

0
votes
Fixed

Using mirror option in the animation preview, animation becomes broken

Animation

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May 29, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Open users attached project "Animation Issue.zip" 2. Select FBX > Character.fbx from the assets folder 3. Make sur... Read more

0
votes
Fixed

editor crashes on trying to open project on a very long path

Shader System

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Apr 07, 2021

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Version/s: 2019.4, 2020.3.2f1

-e: when you try to open a project on a very long path the editor crashes --tested and repro with 2019.4, 2020.3 and 2021.2 --doesn'... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open attached project "TmpBug.zip" 2. Enter Play mode (the Editor will be paused automatically) 3. Observe Gam... Read more

0
votes
Won't Fix

Multiple hierarchy tabs take focus when an object is created

IMGUI

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Jun 10, 2016

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Version/s: 5.4.0b21

1. Open the attached project 2. Make sure there is an other Hierarchy tab alongside the Game tab 3. Open the Game tab 4. Create an o... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce: 1. Open attached project 2. Build and Run to Android device 3. Notice how all of the objects in the sub scene are bunc... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundle never does the expected CRC check

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests fails. Expected result... Read more

0
votes
Won't Fix

Making public method private when it is assigned to Button's onClick eve...

UI

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Sep 30, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the "bug.zip" project 2. Open the "Test" scene 3. Open the "Example.cs" script 4. Make "Pressed" method ... Read more

0
votes
Fixed

[SceneView] Transform Y handle with width 1 disappears with even scene v...

Scene/Game View

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Mar 19, 2021

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Version/s: 2021.2.0a10

Changing the transform handle width to 1 pixel makes the vertical handle disappear when the scene view is an even number of pixels w... Read more

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