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The "Edit Collider" icon is not displayed when using more than one colli...
Reproduction steps: 1. Create a new project 2. Import the attached prefab “Prefab“ 3. Select the imported prefab 4. In the Inspecto... Read more
Using mirror option in the animation preview, animation becomes broken
To reproduce: 1. Open users attached project "Animation Issue.zip" 2. Select FBX > Character.fbx from the assets folder 3. Make sur... Read more
editor crashes on trying to open project on a very long path
-e: when you try to open a project on a very long path the editor crashes --tested and repro with 2019.4, 2020.3 and 2021.2 --doesn'... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce: 1. Open attached project "TmpBug.zip" 2. Enter Play mode (the Editor will be paused automatically) 3. Observe Gam... Read more
Multiple hierarchy tabs take focus when an object is created
1. Open the attached project 2. Make sure there is an other Hierarchy tab alongside the Game tab 3. Open the Game tab 4. Create an o... Read more
[Android] ECS objects are bunched together in the wrong position when be...
To reproduce: 1. Open attached project 2. Build and Run to Android device 3. Notice how all of the objects in the sub scene are bunc... Read more
Transparency and baked light maps broken again
Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more
[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests fails. Expected result... Read more
Making public method private when it is assigned to Button's onClick eve...
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "Test" scene 3. Open the "Example.cs" script 4. Make "Pressed" method ... Read more
[SceneView] Transform Y handle with width 1 disappears with even scene v...
Changing the transform handle width to 1 pixel makes the vertical handle disappear when the scene view is an even number of pixels w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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