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GetCustomAttributes doesn't get attributes when using player with IL2CPP
Reproduction steps:1. Open the attached project “AttributesIL2CPP”2. Enter Play mode and observe the log messages in the Console win... Read more
Crash on keywords::LocalKeywordState::ResetWithSpace when opening a spec...
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Dynamic ListView binds all items when flex-grow is set to 0
Reproduction steps:1. Open the attached “IN-35342_FlexGrow.zip” project2. Open “SampleScene”3. In Game view, make sure that the reso... Read more
Word in Text Field is not being selected when double-clicking if “double...
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. In the Text Field, double-click to sel... Read more
The last line of texture2D information is cut-off in the asset picker
Steps to reproduce:1. Open any project2. Create a new material3. Select the material4. Click the bubble next to any of the material'... Read more
Dependency layout error when textures packed in atlases from Sprites ass...
How to reproduce:1. Open the attached “IN-34854“ project2. In the menu bar click UnitySupport → SBPBuildAssetBundles3. Using UnityDa... Read more
Decals render incorrect motion vectors (use the fallback shader instead ...
How to reproduce:1. Open the “DecalShakeBug.zip“ project2. Open Scene “DecalBug”3. Enter Play Mode4. Observe the GameObject “Grating... Read more
Prefab instance error in the Console when deleting a Prefab that is a ch...
How to reproduce:1. Open the attached user project “Tilemap_Prefab_Deletion.zip“2. Open Scene “SampleScene“3. Create a Sprite GameOb... Read more
Crash on TerrainData_CUSTOM_Internal_SetDetailLayer when executing Terra...
Reproduction steps:1. Open the attached project “TerrainCrash”2. Enter Play Mode Expected result: Terrain is created at runtimeActua... Read more
AndroidJNI.FindClass() always returns IntPtr.Zero when called inside cla...
Reproduction steps:1. Open the attached project "AndroidJNITests"2. Build And Run on an Android device3. Press the “Alloc DummyObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed