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Lightmap changes format when loaded from asset bundle
Possibly related to 721313 How to reproduce: 1. Open attached project 2. Open scene Scenes/BakeLightsScene.unity 3. Go to Assets -... Read more
[Editor] Null reference exception occurs when changing color for a gradi...
Null reference exception occurs when changing color for a gradient key. While creating new keys, and opening the color editor quickl... Read more
Ctrl+B fails to open the Build menu when the Services tab is opened
Steps to reproduce: 1. Open any new project 2. Open Services window 3. Press Ctrl+B to open the Build window Expected: the Build wi... Read more
[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...
Steps to Reproduce: 1. Add the Test.cs file to an Empty project and attach the component to something in the scene. 2. Run the game ... Read more
[iOS] Unable to select streaming apps when using broadcasting on iOS device
*Steps to reproduce:* 1. Open the "ReplayKit" project 2. Go to File > Build Profiles and select iOS Profile 3. Build the "b... Read more
Framerate issues while asynchronously loading multiple FBX objects in Pl...
How to reproduce: 1. Open the user's attached project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Navigate to the ... Read more
[Compiler] Error with no details prevents entering playmode
(Check the attached video to see the bug) Reproduction steps: 1. Open the attached project 2. Navigate to Assets->Scenes 3. Open an... Read more
Crash on "GetGfxDevice() should only be called from main thread" when lo...
How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more
Streaming Texture is not working when there are only instantiated entity...
How to reproduce: 1. Open attached project "textureStreaming.zip" and scene "SceneFailing" 2. Enter Play mode 3. In Game view, pres... Read more
[Shader Graph] Property connector icon in a node is distorted
All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro: 1 Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed