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0
votes
Won't Fix

[iOS]Certain characters are not displayed when using iOS devices with 18...

iOS

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Oct 16, 2024

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Version/s: 2021.3.43f1, 2022.3.51f1, 6000.0.23f1, 6000.1.0a2, 6000.2.0a1

Reproduction steps1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Press the Buil... Read more

3
votes
Fixed

"[Collab] ExternalAPI::Failure: Authorization token has expired" error i...

Package: Collab Proxy

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Oct 29, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Create and open a new project2. Connect the project to collaborate (Collab -> Start now!)3. Leave the project... Read more

0
votes
Won't Fix

Unity Editor crashes when copy byte array from NativeArray

Mono

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Aug 01, 2019

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Version/s: 2018.3.0b12, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more

0
votes
Fixed

[WinEditor] MainWindow fails to paint correctly when dragged across mult...

-

Oct 09, 2025

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Version/s: 6000.4.0a2

Reproduction steps:1. Have at least two monitors for testing2. Make sure the secondary display is set to the left of the primary dis... Read more

0
votes
Fixed

[Cache Server] Crash when using -batchmode -quit

Accelerator

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Jun 07, 2022

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Version/s: 2022.2.0a13

This crash is happening only when using CacheServer and opening project through command line with these arguments. Currently there i... Read more

0
votes
By Design

Input System throws MissingReferenceException during event callback afte...

Package: Input System

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Apr 24, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the attached project named "Case_1331572"2. Open the SampleScene and enter Play mode3. Press the Spacebar k... Read more

0
votes
Fixed

Error messages are spammed in the Console when the CinemachineVirtualCam...

Package: Cinemachine

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Aug 21, 2020

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Version/s: 2.6.1-preview.6

How to reproduce:1. Open the user's attached "Bug Test.zip" project2. Open the "testscene" Scene3. Select the "Main Camera" Prefab i... Read more

0
votes
Won't Fix

[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs

Metal

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Dec 12, 2019

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Version/s:

The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more

1
votes
Fixed

IJobEntity causes "NullReferenceException" errors after Scheduling Jobs ...

Package: Entity Component System (ECS)

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May 12, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the “Transaction_Job_Bug“ project2. Open the “SampleScene”3. Enable debugging4. Open the “ProcessEntities2”... Read more

5
votes
Fixed

AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...

Package: AR Foundation

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Oct 15, 2025

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Version/s: 6.3.0, 6.4.0-pre.1

Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more

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