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3
votes
Fixed

[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...

Android

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Sep 06, 2016

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Version/s: 5.3.5p3

To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more

9
votes
Fixed

Error “InvalidOperationException: Duplicate address ‘2’ found in Address...

Package: Addressables

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Aug 08, 2025

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Version/s: 2.7.0

Original Summary (Jira didn't like the long summary): Error “InvalidOperationException: Duplicate address ‘2’ found in Addresses.” i... Read more

0
votes
Fixed

Sprite warped when rotating to a certain angle when using flipX or flipY

2D

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Jan 30, 2017

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Version/s: 5.6.0b4

Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more

0
votes
Fixed

Changing the styling in USS file instead of UI Builder breaks styling of...

Package: UI Builder

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Dec 02, 2019

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Version/s: 0.5.7

Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more

0
votes
Won't Fix

[Rendering] Reset functionality is not working for Occulusion Portal

Camera

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May 31, 2019

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Version/s: 2019.2.0b5

Reset functionality is not working for Occulusion Portal Steps to Reproduce: 1. Create a new project2. Hierarchy > right-click &g... Read more

0
votes
Fix In Review

Crash on TexturesD3D11Base::SetTexture when using DirectX11

DirectX11

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Feb 09, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.5.0a3

A trending crash issue in Sentry has been observed related to DirectX11 Reproducible with versions: 6000.0.62f1-6000.0.67f1, 6000.3.... Read more

0
votes
Won't Fix

Find References shows Objects that are not referencing the Asset when MR...

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Jun 10, 2022

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Version/s: 2020.3.37f1, 2021.1.8f1, 2021.2.10f1, 2021.3.14f1, 2022.1.6f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

How to reproduce:1. Open the attached project "MRTK Test.zip"2. In the Project Window search for "PressableButtonHololens2"3. Right-... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

1
votes
Fixed

HDR Color has a different render when converted to property

Package: Shader Graph

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Jan 17, 2020

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Version/s: 7.1.7

How to reproduce:1. Create a material with an inline HDR Color node2. Assign the material to an object3. Take a look at the HDR effe... Read more

0
votes
Fixed

[AW] AW + Maximized Game window + Play = errors

Animation

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Apr 19, 2016

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Version/s:

When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more

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