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0
votes
Fixed

[iOS] Postprocessing errors appear when using RenderGraph and NativeRend...

SRP Foundation

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May 21, 2024

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Version/s: 2021.3.38f1, 2022.3.39f1, 6000.0.11f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS (with Xcode debugger attached)3. Ob... Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

0
votes
Fixed

[2022.2] Position of the sliders handle is not the same as the value whe...

UI Toolkit Controls

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Mar 14, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “New Test.asset” (Assets > R... Read more

0
votes
Duplicate

InspectorWindow: Text of Prefab becomes blurry in the name field in the ...

Themes

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Nov 27, 2019

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Version/s: 2019.3.0f1, 2020.1.0a15

Text of Prefab becomes blurry in the name field in the Inspector with Inter(Default) font Steps to Reproduce: 1. Create a new Projec... Read more

1
votes
Fixed

[HDRP] Missing "Before Fog" injection point for Custom Passes

HD RP

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May 05, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a13, 2023.3.0a3, 6000.0.0b11

Currently, if you want to have a post process on objects (let's say an outline), you are missing a crucial injection point "BeforeFo... Read more

0
votes
Not Reproducible

[InputSystem][Windows] Mouse events are rejected

Package: Input System

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Nov 18, 2019

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Version/s: 1.0.0-preview.3

Repro:1. Open input debugger.2. Under "Options", click "Enable Event Diagnostics"3. Move mouse around4. Observe "'STAT' input event ... Read more

0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

Asset Bundles

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

0
votes
Fixed

E-mail section doesn't support non ASCII characters

Connect

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May 19, 2015

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Version/s: 5.1.0f1

Steps to reproduce : - open the login window- in the input field type something like testemailæø@gmail.com- press enter and notice t... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Fixed

[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...

Graphics - General

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Jul 30, 2019

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Version/s: 2019.1.0b10, 2019.1.10f1

How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more

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