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UnityObject JS param options don't work with IE
-e: the UO has some options to tinker with the context menu which are not working with IE right now-see http://docs.unity3d.com/Docu... Read more
Voice input doesn't work on BB10 keyboard.
Voice input doesn't work on BB10. To repro: 1) Load attached project.2) Deploy to BB103) Press text box and select a keyboard type4)... Read more
OffMeshLink generation doesn't generate OffMeshLinks when HeightMesh is ...
- Set JumpDistance to appropriate value, greater than distance between platforms.- Try to bake NavMesh with enabled/disabled HeightM... Read more
transform.position assign attempt for 'X' is not valid. Even after leavi...
To reproduce:1. Open attached project. SliderHinge scene2. Enter play mode3. Observe the consoleExpected result: everything works so... Read more
Applying body mask in the Animation Import tab doesn't work
Applying avatar mask in the Animation Import tab has issues: 1) Applying an avatar mask to an animation doesn't work when done for t... Read more
java installer fails silently
-e: see title, after clicking Run nothing happens-tested & repro: WinXP +FF26, Win7 +IE10+FF -repro:--uninstall webplayer--get l... Read more
Chinese language bar is printing Western letters
Chinese language bar is printing Western letters - please see attached screen shot for details. Regression from 4.3.3f1 (c8ca9b6b993... Read more
Exceptions are thrown if Camera capability is disabled when running a pr...
Steps to reproduce:1. Create a project which uses Camera2. Build and run it to WP8 device without enabling camera capability3. Messa... Read more
Asset Store package/asset page does not open
Asset Store package/asset page does not open. When user finds an asset under "Paid Assets" and then clicks on the "Buy for €14.25" b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Interruption Source", "Ordered Interruption" and "Can Transition To Self" fields are not pasted to transition settings when pasting transition parameters
- “TerrainLit” is available as a Material option in UI Shader Graph's Graph Settings, and selecting it causes shader compilation errors in the Console
- HDR Gradient Editor color label and gradient display incorrect color after selecting Editor window color with color picker
- "Install 2D Sprite Package" button in Sprite Renderer is disabled when no Sprite is assigned, contradicting its own help text
- Users are prompted 2 times if they want to discard the Shader Graph when closing Shader Graph Window when the Asset has already been deleted