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0
votes
Fixed

Importing .obj file of ~500Mb in size freezes when using operating syste...

Asset Importers

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May 30, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more

0
votes
Not Reproducible
0
votes
Fixed

UnityScene::AddRootToScene crashes when importing a Prefab

Animation

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May 13, 2019

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Version/s: 2018.3.0a10, 2018.4.0f1

To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more

2
votes
Won't Fix

Field Serialization in OnValidate method fails due to not being properly...

Scene Management

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Nov 13, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene"2. In Hierarchy select "Move Right ... Read more

0
votes
By Design

”-1” is returned when using “buildIndex” for not active scenes that are ...

Scene Management

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May 26, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the user’s attached “sceneIndexBug.zip” project2. Enter Play Mode and observe the text in the Game window E... Read more

0
votes
Fixed

Wrong documentation regarding Asset Server

Docs - Manual

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May 07, 2015

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Version/s: 5.0.1p3

User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more

0
votes
Fixed

IL2CPP: Can't build "EasyFont" plugin from A$.

iOS

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Jan 24, 2015

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Version/s: 5.0.0b21

Read more

0
votes
Fixed

[NavMesh] NavMesh fails to create all portals connecting two tiles when ...

AI Navigation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

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