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[ReflectionProbe] Baking custom reflection light probes overwrites the u...
Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more
[MacOS] Unable to press uGUI Button and Player is rendered in a small po...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
gameObject's Multi-dimensional array becomes null when object is Instant...
To reproduce: 1.Download and open attached project2.Open "InstantiateBug" scene3.Enter Play mode4.Notice error in the console Expect... Read more
Input field On End String event is triggered when exiting Game mode
How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more
[TreeCreator] Color of Leaf Material does not update when assigned Mater...
Color of Leaf Material does not update when assigned Material's color is changedUser needs to reassign the Material then only leaf c... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more
Particle trails snap to new place when switching simulation space during...
-e: see title and gif below -repro:--open attached project--open test scene--play test scene--select the trails example (bottom righ... Read more
Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...
How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more
Save process is triggered every time when prefab property values are cha...
Reproduction steps:1. Open the attached project “SaveProperty”2. Open Project Settings (Edit > Project Settings)3. In the Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation