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0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

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Nov 25, 2019

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Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

0
votes
Fixed

"OnDemandRendering.renderFrameInterval" is ignored in the Player

Vulkan

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May 31, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce:1. Open the "IN_41680" project2. Press File -> Build And Run3. Observe the Player Expected result: "Random" upda... Read more

0
votes
Fixed

Can't connect to Profiler (see note at bottom of report)

Physics

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Apr 21, 2016

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Version/s: 5.4.0b16

Can't connect to Profiler Tizen or iOS 1. What happened The Tizen player will see the device in the profiler window, but will not co... Read more

0
votes
Fixed

Saved search to project properties have no margin at the top of the Insp...

Search

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window by clicking the Search icon in... Read more

0
votes
Fixed

Broken link

Docs - Manual

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Jan 23, 2015

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Version/s: 5.0.0b21

Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more

0
votes
Fixed

[HDRP] Baked lighting is not cleared after opening a new scene

Package: Scriptable Render Pipeline HD

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Nov 22, 2019

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Version/s: 7.1.6

Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more

0
votes
Fixed

"Calling BeginWrite before EndWrite" errors logged in the Console window...

Metal

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the “MacMetalBufferErrorDemo“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console ... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

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Apr 21, 2016

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Version/s: 5.4.0b16

- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more

0
votes
Fixed

Changes in Output Inspector surface options do not mark the asset as dir...

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Aug 25, 2025

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Version/s: 6000.0.54f1, 6000.1.15f1, 6000.2.1f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Open the attached package Open VFX and if it is marked as dirty save it Select Output and in Output Inspector ch... Read more

0
votes
Fixed

Build failure errors are cleared in console before you can read them

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Dec 18, 2024

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Version/s: 2022.3.55f1, 6000.0.30f1, 6000.1.0a9

Steps to reproduce: Create an empty URP project. Import attached SpritePostProcessor.cs script to the project folder. With the conso... Read more

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