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UnityException is thrown when the affected code has no "isPlaying" method
How to reproduce:1. Open the attached “IN-13813” project2. Open the “Home” Scene Expected result: No errors are thrownActual result:... Read more
Particle batching broken when using a Default Particle System
1) Add 2 particle systems1b) Ensure both systems have different world positions2) Make sure the game camera can see them both3) Pres... Read more
[32-bit] Unity crashes on play when loading 32-bit DLL file
To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more
[RayTracing] Several pragma require directives are ignored in .raytrace ...
Using #pragma require in .raytrace files doesn't work. All pragma require directives are ignored. Steps to reproduce: 1. Clone the p... Read more
Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps:1. Open the attached project "Temp2020.3.33.zip"2. In the Project window select the "StrangeBehaviour" C# script3... Read more
DropdownField options added with PointerDownEvent are not shown when cli...
How to reproduce:1. Open the user-attached project “TestDropdownField”2. Open the “SampleScene” scene3. Enter the Play Mode4. Click ... Read more
Crash on OutputImporterLogsForArtifact when opening a specific project
Steps to reproduce:1. Open the “users attached project”2. Observe the crash Reproducible with versions: 2023.2.0a17, 2023.2.14f1, 20... Read more
Lit shaders produce sparkling artifacts on 3D objects when using certain...
How to reproduce:1. Ensure the tested Editor version is using Intel Integrated Graphics (can be selected in Windows Graphics Setting... Read more
Editor window becomes uncloseable when the script creating it is removed...
Steps to reproduce:1. Open new project2. Create a script that opens an editor window (Or just use the example script from https://do... Read more
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