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Editor window becomes uncloseable when the script creating it is removed...
Steps to reproduce:1. Open new project2. Create a script that opens an editor window (Or just use the example script from https://do... Read more
"Asset Database is set to Read Only, but it has found out-of-date assets...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “1_LaunchScene”3. In the menu list, open Window > Multiplay... Read more
Hinge joints don't stabilize when its Connected Body was moved
Reproduction steps:1. Open attached project "Repro"2. Open "SampleScene" Scene in the Scenes folder3. Enter Play Mode Expected resul... Read more
[Decal] decal:blend in Surface shaders doesn't work with shadows
Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more
Parent Prefab fails to correctly override changes to its children Prefab...
Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more
[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more
Constant console errors when using Min/Max Slider in PlayMode
Steps to reproduce: Open a Unity Project Create a UI Document Asset via Assets > Create > UI Toolkit > UI Document Create a... Read more
"Loading Initial Domain With User Assemblies" is repeated twice when loa...
How to reproduce:1. Create and open a new Unity project2. Observe the Editor Launch Screen loading messages Expected results: "Loadi... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
"Active Locale" resets when restarting the Editor
To reproduce:1. Open the project “BugReport”2. Window → Asset management → Localization Scene Controls3. Set “Active Locale” to any,... Read more
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