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1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Fixed

Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...

Profiling

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Nov 13, 2019

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Version/s: 2018.3.0a1, 2018.4

How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more

0
votes
By Design

[Mobile] System.Convert.ToSingle throws exception when using specific la...

Android

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Jan 17, 2022

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Version/s: 2020.1.0a5, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Download the attached project "Unity-ex.zip"2. Set your mobile device language to Russian, French, Portuguese, o... Read more

0
votes
Won't Fix

Baked lightmaps have lighter/brighter spots

Shadows/Lights

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May 17, 2017

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Version/s: 5.5.3p1

How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more

0
votes
Fixed

Crash on ShaderLab::FloatVal::ToFloat when switching Scene view shading ...

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Nov 21, 2023

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Version/s: 2023.3.0a11

Reproduction steps:1. Create a new 3D project2. Add a Sphere in the Hierarchy window (Right-click > 3D Object > Sphere)3. Set ... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more

0
votes
Fixed

[OS X] Unity crashes when using custom types in LINQ expressions on mac PCs

Scripting

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Jun 12, 2017

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Version/s: 5.6.1p2

To reproduce:1. Open project attached by the user on Mac PC2. Hit play and notice that correct answer is printed in console by scrip... Read more

0
votes
Fixed

[5.4] TextureArrays: ability to release system memory copy for non-reada...

Graphics - General

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Apr 01, 2016

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Version/s: 5.4.0b12

Currently Texture2DArrays effectively behave as "readable" textures; the system memory copy of the pixels is always there. Should fo... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more

0
votes
By Design

[Audio] Bypass effects in the audio source does not bypass effects cause...

Audio

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Feb 17, 2016

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Version/s: 5.3.2p3

[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro:- Launch the attached ... Read more

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