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[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more
[Linux] "RenderTextures" data not being included in "Graphics" memory us...
How to reproduce:1. Open the user-attached project (RenderTextures_1415558_modified (1).zip)2. Build and Run the Linux Player with "... Read more
Cannot create additional entities when using BakingSystems
Steps to reproduce:1. Open the “IN-22843_BugBakingSystemAdditionalEntities-2” project2. Open the “SampleScene” Scene3. Select the En... Read more
[Editor] Some terrain component's tooltips aren't displayed
Steps to repro: 1. Open Unity;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4. Select T... Read more
Analytics package reports errors with absolute path
How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more
GameObject View actions like align or move don't work
To reproduce:1. Create new scene2. Select camera3. Use "Align to view" or "Move to view command" either by selecting it from toolbar... Read more
GameObject texture flickers when applying Shader Graph Reflection Probe ...
Reproduction steps:1. Open the attached “Test Project” project2. In the Project window create a new “Shared Graph/URP/Lit Shader Gra... Read more
Hierarchy doesn't keep the correct order after Undo and Redo commands
How to reproduce:1. Open the user-attached project “BugTest1”2. Open the “SampleScene” scene3. Under the GameObject Root → Child B, ... Read more
Game View needs an extra redraw when existing play mode
- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering"- Press Play in the Editor and le... Read more
[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes