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0
votes
Fixed

WebCamTexture throws "SampleCB() - buffer sizes do not match" error when...

Video

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Setup NVIDIA Broadcast app and create a virtual camera2. Open the “Nvidia_Virtual_Camera_Bug” project3. Open the... Read more

1
votes
By Design

Cinemachine2D bounds are not calculated properly when switching cameras ...

Package: Cinemachine

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Oct 02, 2025

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Version/s: 3.1.4

Steps to reproduce:1. Open the attached project “Promoted!.zip”2. Open the “Demo“ scene3. Enter Play mode4. Walk with the character ... Read more

0
votes
Won't Fix

Inspector debug "Duplicate" and "Delete" options don't work

Inspector Functionality

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Feb 23, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Create new material2. Turn on inspector debug mode3. Create more entries in "String Tag Map" array4. Try to de... Read more

0
votes
Active

Cameras (Camera.targetDisplay) render only to Display 0 in the Player wh...

DirectX12

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Jan 22, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Make sure at least two displays are available for testing2. Open the attached “IN-90909.zip” project3. Go to F... Read more

0
votes
Fixed

[HDRP] Undo doesn't work on Light anchor, Distant field property

Package: Scriptable Render Pipeline HD

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May 18, 2021

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Version/s: 12.0.0

Reproduction:1) Open any HDRP project2) Attach Light Anchor component to one of your lights3) Edit distance field4) Undo Result: lig... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

0
votes
Fixed

OnDrag is blocked by Perspective camera Clipping Planes Far value

UI

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Mar 01, 2016

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Version/s: 5.3.3p1

Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more

0
votes
Fixed

[Terrain] Editor crashes on applying/removing branch material of the sta...

Terrain

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Nov 20, 2019

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Version/s: 2019.3.0b1, 2019.3.0b12

Editor crashes on applying/removing branch material of the static Tree. Steps to repro:1. Open the attached.2. Tree game object >... Read more

0
votes
Duplicate

Incorrect mouse cursor in source selection pop up menu.

uGUI

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May 28, 2019

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Version/s: 2019.2.0a14, 2019.2.0b4

When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a ... Read more

0
votes
Won't Fix

Calling the SendTo method on a UDP Socket causes an invalid pointer addr...

Mono

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Feb 29, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached project (1223903.zip)2. Enter Play Mode and look at the Console window Expected result: There ... Read more

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