Search Issue Tracker

0
votes
Fixed

Animator Window grid does not cover the entire graph area

Animation

-

May 20, 2021

-

Version/s: 2021.2.0a18

Steps to reproduce:1. Create/Open any Unity project2. Open Window->Animation->Animator3. Zoom in or out and observe the grid c... Read more

0
votes
By Design

The themes are not accessible when using UI Builder

-

Jul 07, 2022

-

Version/s: 2022.2.0a18, 2023.1.0a1

Reproduction steps: Open the “UIBuilderBugs.zip” project Create and open a new UI Document Observe themes Expected result: Dark Them... Read more

7
votes
Fixed

[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...

Package: Mobile Notifications

-

Jun 10, 2020

-

Version/s: 1.3.0

How to reproduce:1. Open the attached 'PushNotifications.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode proj... Read more

0
votes
By Design

[FrameDebugger] Frame debugger doesn't show rendering event details afte...

Graphics - General

-

Jan 25, 2017

-

Version/s: 5.6.0b5

Steps to repro: 1. Open attached project and 'test' scene;2. Click on Scene view tab in Editor;3. Launch Play mode;4. Open Frame Deb... Read more

0
votes
Fixed

[Profiler] Profiler reopens a blank window with errors when audio frame ...

Profiling

-

Sep 13, 2019

-

Version/s: 2019.3.0b3, 2020.1.0a1

Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Steps... Read more

0
votes
Fixed

LODs array is not updated instantly when inserting new LODs

Optimization

-

Jun 14, 2022

-

Version/s: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4

Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more

4
votes
Fixed

Importing FBX files crashes Unity when using an AssetPostprocessor

Asset - Importers

-

Feb 11, 2020

-

Version/s: 2019.3, 2020.1.0a17, 2020.2

How to reproduce:1. Open the attached2. Wait for the assets to import Expected result: Assets are imported successfullyActual result... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

-

Jun 10, 2022

-

Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

Scene Management

-

Oct 12, 2022

-

Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more

0
votes
Fixed

ListView container is not resized when folding all elements after adding...

UI Toolkit Controls

-

May 13, 2022

-

Version/s: 2021.3.2f1, 2022.1.0b16, 2023.1.0a1

Reproduction steps:1. Open the attached 'Sandbox_2021' project2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Conf... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.