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1
votes
Fixed

[Android]Application.targetFrameRate cannot be set lower than 30

Android

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Mar 05, 2016

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Version/s: 5.3.3p2

To reproduce:1) Create new project2) Create a script which in Start() would set "Application.targetFrameRate = 10;"3) Attach the scr... Read more

0
votes
Active

Asset Manager window is constantly redrawing/reloading and flickering wh...

Package: Asset Manager

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Sep 16, 2025

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Version/s: 1.6.0, 1.7.0

Steps to reproduce: Create a new local project without cloud using the Universal 3D template Install the Asset Manager package Open ... Read more

1
votes
Fixed

InvalidOperationException thrown when multiple InputAction instances usi...

Package: Input System

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May 24, 2019

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Version/s: 0.2.10-preview

Reproduction steps:1. Open the attached Project from "1157221.zip"2. Open and Play "test" Scene3. Stop the Play Mode Expected result... Read more

0
votes
Fixed

[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...

iOS

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Jan 15, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more

0
votes
Active

Checking the "Show / Hide Timeline Markers" option in the Timeline doesn...

Timeline

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Dec 05, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Create a new Unity project2. Go to Window -> Sequencing -> Timeline3. Select any GameObject and create a P... Read more

0
votes
Fixed

[HDRP] Show Light Volumes Debug Mode is not working as expected

Package: Scriptable Render Pipeline HD

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Mar 02, 2020

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Version/s: 9.0.0

Versions tested 2020.2.0a1 + 9.0.0 / 8.0.0 Steps to reproduce: 1) Open attached project or create an HDRP scene with all light types... Read more

0
votes
Fixed

GC.Alloc is called by ProbeVolume.OnDrawGizmos() when playing

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Oct 06, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce: Create a new 3D HDRP Sample project Enable Gizmos in the Game view (on the top right) Open the Window → Analysis →... Read more

0
votes
In Progress

“No Overlays” Overlay overlaps with the Tile Palette toolbar when docked...

Scene Tooling

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Feb 12, 2026

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Version/s: 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7

Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more

5
votes
By Design

[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer

Package: 2D Render Pipeline

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Dec 11, 2019

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Version/s: 7.1.7

Reproduction steps:1. Open project in "MyRepro.zip"2. Open Scene "0a18.unity"3. Notice that UniversalRP-HighQuality is using 2D Rend... Read more

0
votes
Duplicate

Asset Store and Unity Version Control buttons have two tooltips

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Jul 15, 2025

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Version/s: 6000.3.0a2

Steps to reproduce:1. Create a new project2. Hover mouse over Asset Store or Unity Version Control button icons3. Hover mouse on the... Read more

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