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Open Reference for Default Style Sheet asset redirects to missing page
Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more
Interpolation between values occurs when the Particle System parameter i...
How to reproduce:1. Open the user-attached project “particle-constant-bug”2. Open the scene “SampleScene”3. Select GameObject “Parti... Read more
APV baking extracts scene data synchronously, resulting in lightmap pack...
Steps to reproduce: Open the linked Git Project Navigate to Window > Rendering > Lighting If there's no Lighting Settings Asse... Read more
Editor Coroutines package is not signed when creating Project with the H...
Steps to reproduce: Create a High Definition 3D Template Project Open the Package Manager and look at the Errors and Warnings panel ... Read more
[Android][Vulkan] Skybox flickers when using the Vulkan Graphics API on ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait for the Player ... Read more
Tilemap with corrupted data crashes the Editor when calling CompressBounds
How to reproduce:1. Open the attached project “tilemapcompressboundsbugtest.zip“2. Open the “SampleScene” Scene3. Select the “tilema... Read more
[UI] Object shown as missing if removing component from a gameobject, On...
- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more
[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...
How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more
UI does not display until editor refresh if assign Source Asset before P...
Steps to reproduce: Open a Unity Project In the Project Window, create a new Panel Settings asset via Create > UI Toolkit > Pa... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved